This a game made in 3 hours for TriJam #170. Try to get as much money as possible!

The art is bad, code is janky, and there is no sound design whatsoever, but I'm still shocked that I was able to complete a somewhat playable game. Be warned that there is no inventory management, so it's possible to softlock by holding seeds when no pot is plantable (be careful what you purchase I guess)

Controls:

E - Open inventory

Space - Place items and harvest crops

Arrow Keys - Move

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